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RainyG

40 Game Reviews w/ Response

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Fun platform game - I really like the graphics and I think kids will get the message that smoking is bad.

Great job!

Prox276 responds:

Thanks! :D

Game looks nice and is a fun concept - my only real issue is that the stomp move felt very hard to pull off - maybe it would be easier if the jump was a little higher?

Interested to see where this project goes!

Skeeall responds:

Thank you, I will put that into consideration

Took me a while to figure out the last part! Interesting concept, though maybe a little esoteric for someone less interested in Theology / Philosophy.

Your writing is very clear and the simple black and white presentation serves the overall message of the piece well.

A few options led me to dead ends or black screens - I understand this was probably included to serve the message of the piece, but it felt frustrating at times as a player.

I think using Twine to present this type of concept is a great idea - would love to see more experimental type games like this. (but maybe in a more accessible / "gamified" format)

Best of luck - will keep an eye out for other Twine games from you!

janosbiroleite responds:

Thank you. I will be uploading a new game today.

Fun little jam game! I liked the art style and the story setup. (the "you can't skip this" text was a nice touch)

In terms of notes - the difficulty felt uneven at times, for such a short game I would have expected a more even increase in challenge.

The controls seem quite slippery for a game that looks for precise platforming at times - could be worth tightening up.

All in all good job - could easily be fleshed out into a longer experience!

JonathanGV responds:

Thank you so much, each time I feel like I'm improving with each upload I make, I really appreciate the feedback and glad you liked it

Wasn't sure what this game would be liked based on the graphic, but I ended up having fun with it! I think you have a really good start here in turns of desining interesting platforming puzzles.

Great job for a first game - keep up the good work! Looking forward to what you do next!

EnzoUP responds:

Oh thanks, this game was just a start so I can see how it's to make a game and etc...
maybe one day I will do better

I thought this was cool - I like how the paint comes out on the canvas and the music is pretty chill. Had some Paspartou vibes!

I'd love to know how you rank the paintings or if its random?

jontopielski responds:

The paintings are ranked based on the current events of that day, which can be found by clicking the "News" button. For example, if the headlines suggest high cloud coverage or chaos, filling the canvas makes your painting sell for more. Or if there are many mentions of a specific color or theme, using those colors will help the paintings sell for more.

I made the source code public so you could see where the game is actually going through the canvas array and averaging things like the amount of canvas coverage and the average RGB / HSV values: https://github.com/pyrecraft/starving-artist/blob/master/SaleLogic.gd#L156

And then based on the "criteria" which is determined from the news stories, the final payout / score is calculated: https://github.com/pyrecraft/starving-artist/blob/master/SaleLogic.gd#L46

Some cool ideas here!

I like the visual style, but there are definitely some improvements that could be made!

The firing/aiming system feels unnecessarily un-intuitive - I think if you simplified to just click to shoot it would feel better to play.

The one hit death system also feels really punishing - particularly as there is no tutorial section.

Some cool ideas - I hope you get a chance to build on whats here!

l-ALONE-l responds:

Thanks for the feedback , yes i am trying to change the method of shoots. for the moment ,
increase the number of bullets and lower the speed with which they attack xD. :D

Hey - cool game concept and congrats on the game jam! I really liked the art style too.

My only criticism was that it wasn't always clear why I was losing - it could be worth sign posting that you have to go faster than the kids can finish their game!

Markanime responds:

I'm glad you liked it, and Thanks for the feedback too, we'll try to do a minor update were the player can read the sing for the first time without dying

Hi -

Cool concept - Definitely some easy improvements you could implement though!

The bullets are quite hard to see, if you could make them a little larger and dark that would solve that issue.

It could be good to have a home screen for the game and maybe to split it into levels with different obstacles.

andrew65952 responds:

Thanks for the feedback! I will work on incorporating these into the game soon.

I had an issue where I can't see the full game screen?

Also, when I clicked play, I could move left and right, but that was it.

Nothing else happened?

Lilkkgoog responds:

Thank you for your response. The problem may be fixed. Anyways thank you for telling me. It helps me a ton. This is in regards to the resolution and dimension issue
-Lilkkgoog

Age 30, Male

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